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		<title><![CDATA[Real World at War - Server Changelog]]></title>
		<link>https://forum.lgsamp.com/</link>
		<description><![CDATA[Real World at War - https://forum.lgsamp.com]]></description>
		<pubDate>Thu, 14 May 2026 13:33:55 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Server Changelog - v11.8.0]]></title>
			<link>https://forum.lgsamp.com/thread-1302.html</link>
			<pubDate>Mon, 03 May 2021 14:37:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1302.html</guid>
			<description><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.8.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> May 3rd, 2021 @ 00:00 (BST/ GMT + 1)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
- Various Anti Cheat improvements.  Version 2.88 is now ONLINE!<br />
- Fixed a recursion in the Color Match event.<br />
- Enhancements to various commands (performance, behavior etc).<br />
- Re-added  !banned  as it was requested a couple of times.<br />
- Changed the minimum health requirement for  /vehkit  to be slightly higher for gameplay reasons.<br />
- While capturing zones, /kill, /st or /sc will not work.<br />
- Heavy Air Vehicles are now unlocked at 15 players instead of 20.<br />
- Medic class is now unlocked at 500 score (instead of 1000).<br />
- Minor modifications to map to improve performance.<br />
- Added translation core back to the server.<br />
<br />
See you in the Warzone!]]></description>
			<content:encoded><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.8.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> May 3rd, 2021 @ 00:00 (BST/ GMT + 1)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
- Various Anti Cheat improvements.  Version 2.88 is now ONLINE!<br />
- Fixed a recursion in the Color Match event.<br />
- Enhancements to various commands (performance, behavior etc).<br />
- Re-added  !banned  as it was requested a couple of times.<br />
- Changed the minimum health requirement for  /vehkit  to be slightly higher for gameplay reasons.<br />
- While capturing zones, /kill, /st or /sc will not work.<br />
- Heavy Air Vehicles are now unlocked at 15 players instead of 20.<br />
- Medic class is now unlocked at 500 score (instead of 1000).<br />
- Minor modifications to map to improve performance.<br />
- Added translation core back to the server.<br />
<br />
See you in the Warzone!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v11.7]]></title>
			<link>https://forum.lgsamp.com/thread-1275.html</link>
			<pubDate>Sat, 27 Mar 2021 17:30:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1275.html</guid>
			<description><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.7.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> March 27th, 2021 @ 06:23 (BST/ GMT + 1)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
- Various improvements to the Damage Synchronization, including better hit-recognition (similar to increased tickrate in games such as CSGO etc), Chainsaw improvements (it has been reverted to the old damage and a new fix which hopes to fix the distance issue for laggers).<br />
- Removed the Rustler which spawned at Desert Airport's Supply Mission Dodo.<br />
- Renamed 'Colt 1911 Silenced' to 'Silenced Colt 1911' for UX reasons as it's the only silenced weapon in game.<br />
<br />
See you in the Warzone!]]></description>
			<content:encoded><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.7.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> March 27th, 2021 @ 06:23 (BST/ GMT + 1)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
- Various improvements to the Damage Synchronization, including better hit-recognition (similar to increased tickrate in games such as CSGO etc), Chainsaw improvements (it has been reverted to the old damage and a new fix which hopes to fix the distance issue for laggers).<br />
- Removed the Rustler which spawned at Desert Airport's Supply Mission Dodo.<br />
- Renamed 'Colt 1911 Silenced' to 'Silenced Colt 1911' for UX reasons as it's the only silenced weapon in game.<br />
<br />
See you in the Warzone!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v11.6.0]]></title>
			<link>https://forum.lgsamp.com/thread-1247.html</link>
			<pubDate>Mon, 11 Jan 2021 08:42:40 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1247.html</guid>
			<description><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.6.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> January 11th, 2021 @ 08:30 (BST/ GMT + 0)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<img src="https://i.imgur.com/EPXoLss.png" width="1296" height="600" alt="[Image: EPXoLss.png]" class="mycode_img" /><br />
<br />
Happy New Year Veterans!<br />
<br />
This update retires the Holidays event.  Check out this  <a href="https://forum.lgsamp.com/thread-1246.html" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">post</span></a>  for more details on the list of winners and their rewards.  Alongside that, we've made plethora of changes to the server.<br />
<br />
See you in the warzone!<br />
<br />
<br />
- Updated 'Where can I use my money?' FAQ to comply with the new changes in the server.<br />
- Minor optimization to the Quick String functionality.<br />
- Added a new GUI style option in /setting.<br />
- Removed Prickle Pine and Naval Base capture zones.<br />
- Introduced a new zone:  Highway Airstrip, present in between the Area 51 and Eurasia base.<br />
- Moved Naval Base's Precision Strike feature to Desert Airport, and now Airstrike is moved over to Highway Airstrip.<br />
- Airdrop now remembers your last ordered package so you can quick buy and modify without having to spend an extra minute.<br />
- M4 damage is now bumped to 11.1 from 11.0 points and Sawed-off damage has been reduced by 0.2 points respectively.<br />
- The server will now suggest you the right command if you type an invalid one.<br />
- New Desert Airport map added.]]></description>
			<content:encoded><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.6.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> January 11th, 2021 @ 08:30 (BST/ GMT + 0)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<img src="https://i.imgur.com/EPXoLss.png" width="1296" height="600" alt="[Image: EPXoLss.png]" class="mycode_img" /><br />
<br />
Happy New Year Veterans!<br />
<br />
This update retires the Holidays event.  Check out this  <a href="https://forum.lgsamp.com/thread-1246.html" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">post</span></a>  for more details on the list of winners and their rewards.  Alongside that, we've made plethora of changes to the server.<br />
<br />
See you in the warzone!<br />
<br />
<br />
- Updated 'Where can I use my money?' FAQ to comply with the new changes in the server.<br />
- Minor optimization to the Quick String functionality.<br />
- Added a new GUI style option in /setting.<br />
- Removed Prickle Pine and Naval Base capture zones.<br />
- Introduced a new zone:  Highway Airstrip, present in between the Area 51 and Eurasia base.<br />
- Moved Naval Base's Precision Strike feature to Desert Airport, and now Airstrike is moved over to Highway Airstrip.<br />
- Airdrop now remembers your last ordered package so you can quick buy and modify without having to spend an extra minute.<br />
- M4 damage is now bumped to 11.1 from 11.0 points and Sawed-off damage has been reduced by 0.2 points respectively.<br />
- The server will now suggest you the right command if you type an invalid one.<br />
- New Desert Airport map added.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v11.5.0]]></title>
			<link>https://forum.lgsamp.com/thread-1229.html</link>
			<pubDate>Sat, 12 Dec 2020 17:22:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1229.html</guid>
			<description><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.5.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> December 12, 2020 @ 20:47 (BST/ GMT + 0)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<img src="https://cdn.discordapp.com/attachments/787619972271702047/787621653638807562/unknown.png" alt="[Image: unknown.png]" class="mycode_img" /><br />
<br />
Happy Holidays Veterans!<br />
<br />
We couldn't be more excited by the release of Holidays event.  The event itself will feature an exciting playzone, tons of rewards for playing, a new soft and fluffy Santa hat and more.  Check out this  [post]  for more details.  Alongside that, we've made plenty of buffs, tweaks and fixes too to the server.  Read on and brace yourself with all the information you need to give yourself an edge when you spawn into the battlefield.<br />
<br />
See you in the warzone!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Airdrops:</span><br />
-  Added a brand new way of shopping: Airdrops!<br />
-  Don't think of going back to your team base for shopping anymore!  Call it anywhere on the map (except your team base or enemy base)<br />
-  Order upto 3 unique items (weapons included) and see it come down to your position within a few seconds.<br />
-  All items are 1.3x times more expensive to cover the cost of Cargobob that delivers it  (1.1x for Donators as Logic_ has paid for it for supporting Limitless Gaming!  Thank you donators!)<br />
-  Added a new achivement:  Manna from Heaven - unlocked when you order an airdrop for the first time (fun fact:  A reference to Abrahamic religions).<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Teams and Bases:</span><br />
-  Team selection has been improved upon to be more faster and snap right to the team base instead of slowly interpolating.<br />
-  All Base shops are now moved inside Armouries!  You can enter the armouries in your team shops which also act as Bunker and Info HQ.<br />
-  Armouries now also serve as Bunkers and provide a plenty of time to make your shopping decisions!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Capture Zones:</span><br />
-  Added new maps to match the atmosphere of the server, providing new opportunities to take cover and form new strategies.<br />
-  Renamed Cluckin'Bell Restaurant to Tierra Outpost.<br />
-  Added Tierra Windmill, which replaces Abandoned Gas Station now.<br />
-  Random spawn points in  /sp  to spawn in a different team captured zone.  Try this out if you are feeling lucky and give yourself a test of madness.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Precision Strikes:</span><br />
-  The plane has received some engine upgrades and is slightly faster to reach your location and cause destruction sooner.  So maybe now you can eat cake and have it too?<br />
-  Oh no, the radio jamming process now kills your ability to contact the pilot.  Looks like they forgot to take care of this.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Weapons Meta:</span><br />
-  Changed weapon names to their real life counter parts:<br />
  —  Knife is now called Combat Knife.<br />
  —  Colt 45 is now called Colt 1911.<br />
  —  Silenced Pistol is now called Colt 1911 Silenced (Hitman lovers can now finally embrace their hitman skills in actions).<br />
  —  Deagle was renamed to Desert Eagle.<br />
  —  The Shotgun was renamed to Pump Shotgun.<br />
  —  Combat Shotgun is now known as SPAS-12.<br />
  —  AK 47 is still called AK-47... just with a hyphen now.<br />
  —  M4 is now M4 Commando.<br />
  —  Sniper is now Remington Sniper.<br />
-  Weapon damages also have been tweaked to be more appropriate:<br />
  —  Tec-9 now 5.5 from 7.0.<br />
  —  MP5 damage is now 12.0 from 10.0.<br />
  —  SPAS-12 damage is now 5.5 from 5.0.<br />
  —  Pump Shotgun damage is now 5.0.<br />
  —  Katana and Shovel damage is now increased by a huge margin, which makes it good for melee.<br />
- Remington Snipers do not do headshot kills anymore!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Quality of Life:</span><br />
-  Rewrote the  !stats  command.  It is now much performant and accepts mentioned user as input to show stats (do not abuse this please).<br />
-  Rewrote the helmet visibility code  (/helmet)  and now is also available in  /settings.<br />
-  The whole player settings  (/settings)  system is updated internally.<br />
-  Random spawn points in  /sp  to spawn in a new team captured zone every time.<br />
-  Removed 2 more variants of light poles found around the map to reduce lag and nuisance.<br />
-  Discord system now has anti-mass mention system improved and no longer blocks messages.<br />
-  Viewing the clan information in the clans list  (/clans)  will now not show join option if you are already in that clan.<br />
-  Removed compulsory verification requirement for certain features.<br />
-  More cash mentions are now formatted properly for easier reading.<br />
-  Removed language system in favour of much better implementation later.<br />
-  More cash mentions are now formatted properly with a delimeter (,) for easier reading.<br />
-  Added tooltips to assist you with your gameplay in various parts of your game.<br />
-  More rule breaks now jail the player for 30 seconds instead of kicking instead.  We determined that it was harmful and too harsh for such little non sense actions.<br />
-  Added Weapon Damages list in help menu  (/help)<br />
-  The base shopping menu now has information about the item along with it's name.<br />
-  Rewrote the actor streaming system.<br />
-  Improved the map streaming algorithm to be less FPS chaotic for low-end machines.<br />
-  Tweaked Supply Drops pickups internally to be more responsive.<br />
-  Updated the commands menu  (/cmds)  by moving commands into their correct categories.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Miscellaneous:</span><br />
-  Added mods to some of the vehicles.<br />
-  Anti Command spam is now improved and will decrease your chances of receiving a punishment.<br />
-  Medics:  Improved  /healme  to allow healing even when your armour is damaged and increased it's cooldown to 25 seconds.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bug Fixes:</span><br />
-  Fixed an oversight in  /gps  code which had undefined behavior.]]></description>
			<content:encoded><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.5.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> December 12, 2020 @ 20:47 (BST/ GMT + 0)</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<img src="https://cdn.discordapp.com/attachments/787619972271702047/787621653638807562/unknown.png" alt="[Image: unknown.png]" class="mycode_img" /><br />
<br />
Happy Holidays Veterans!<br />
<br />
We couldn't be more excited by the release of Holidays event.  The event itself will feature an exciting playzone, tons of rewards for playing, a new soft and fluffy Santa hat and more.  Check out this  [post]  for more details.  Alongside that, we've made plenty of buffs, tweaks and fixes too to the server.  Read on and brace yourself with all the information you need to give yourself an edge when you spawn into the battlefield.<br />
<br />
See you in the warzone!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Airdrops:</span><br />
-  Added a brand new way of shopping: Airdrops!<br />
-  Don't think of going back to your team base for shopping anymore!  Call it anywhere on the map (except your team base or enemy base)<br />
-  Order upto 3 unique items (weapons included) and see it come down to your position within a few seconds.<br />
-  All items are 1.3x times more expensive to cover the cost of Cargobob that delivers it  (1.1x for Donators as Logic_ has paid for it for supporting Limitless Gaming!  Thank you donators!)<br />
-  Added a new achivement:  Manna from Heaven - unlocked when you order an airdrop for the first time (fun fact:  A reference to Abrahamic religions).<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Teams and Bases:</span><br />
-  Team selection has been improved upon to be more faster and snap right to the team base instead of slowly interpolating.<br />
-  All Base shops are now moved inside Armouries!  You can enter the armouries in your team shops which also act as Bunker and Info HQ.<br />
-  Armouries now also serve as Bunkers and provide a plenty of time to make your shopping decisions!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Capture Zones:</span><br />
-  Added new maps to match the atmosphere of the server, providing new opportunities to take cover and form new strategies.<br />
-  Renamed Cluckin'Bell Restaurant to Tierra Outpost.<br />
-  Added Tierra Windmill, which replaces Abandoned Gas Station now.<br />
-  Random spawn points in  /sp  to spawn in a different team captured zone.  Try this out if you are feeling lucky and give yourself a test of madness.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Precision Strikes:</span><br />
-  The plane has received some engine upgrades and is slightly faster to reach your location and cause destruction sooner.  So maybe now you can eat cake and have it too?<br />
-  Oh no, the radio jamming process now kills your ability to contact the pilot.  Looks like they forgot to take care of this.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Weapons Meta:</span><br />
-  Changed weapon names to their real life counter parts:<br />
  —  Knife is now called Combat Knife.<br />
  —  Colt 45 is now called Colt 1911.<br />
  —  Silenced Pistol is now called Colt 1911 Silenced (Hitman lovers can now finally embrace their hitman skills in actions).<br />
  —  Deagle was renamed to Desert Eagle.<br />
  —  The Shotgun was renamed to Pump Shotgun.<br />
  —  Combat Shotgun is now known as SPAS-12.<br />
  —  AK 47 is still called AK-47... just with a hyphen now.<br />
  —  M4 is now M4 Commando.<br />
  —  Sniper is now Remington Sniper.<br />
-  Weapon damages also have been tweaked to be more appropriate:<br />
  —  Tec-9 now 5.5 from 7.0.<br />
  —  MP5 damage is now 12.0 from 10.0.<br />
  —  SPAS-12 damage is now 5.5 from 5.0.<br />
  —  Pump Shotgun damage is now 5.0.<br />
  —  Katana and Shovel damage is now increased by a huge margin, which makes it good for melee.<br />
- Remington Snipers do not do headshot kills anymore!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Quality of Life:</span><br />
-  Rewrote the  !stats  command.  It is now much performant and accepts mentioned user as input to show stats (do not abuse this please).<br />
-  Rewrote the helmet visibility code  (/helmet)  and now is also available in  /settings.<br />
-  The whole player settings  (/settings)  system is updated internally.<br />
-  Random spawn points in  /sp  to spawn in a new team captured zone every time.<br />
-  Removed 2 more variants of light poles found around the map to reduce lag and nuisance.<br />
-  Discord system now has anti-mass mention system improved and no longer blocks messages.<br />
-  Viewing the clan information in the clans list  (/clans)  will now not show join option if you are already in that clan.<br />
-  Removed compulsory verification requirement for certain features.<br />
-  More cash mentions are now formatted properly for easier reading.<br />
-  Removed language system in favour of much better implementation later.<br />
-  More cash mentions are now formatted properly with a delimeter (,) for easier reading.<br />
-  Added tooltips to assist you with your gameplay in various parts of your game.<br />
-  More rule breaks now jail the player for 30 seconds instead of kicking instead.  We determined that it was harmful and too harsh for such little non sense actions.<br />
-  Added Weapon Damages list in help menu  (/help)<br />
-  The base shopping menu now has information about the item along with it's name.<br />
-  Rewrote the actor streaming system.<br />
-  Improved the map streaming algorithm to be less FPS chaotic for low-end machines.<br />
-  Tweaked Supply Drops pickups internally to be more responsive.<br />
-  Updated the commands menu  (/cmds)  by moving commands into their correct categories.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Miscellaneous:</span><br />
-  Added mods to some of the vehicles.<br />
-  Anti Command spam is now improved and will decrease your chances of receiving a punishment.<br />
-  Medics:  Improved  /healme  to allow healing even when your armour is damaged and increased it's cooldown to 25 seconds.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bug Fixes:</span><br />
-  Fixed an oversight in  /gps  code which had undefined behavior.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v11.3.0]]></title>
			<link>https://forum.lgsamp.com/thread-1179.html</link>
			<pubDate>Sun, 08 Nov 2020 08:27:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1179.html</guid>
			<description><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.3.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> November 8th, 2020 @ 9:00 (BST/ GMT + 0)</span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
Real World at War is constantly evolving. Our goal with any changes is to keep the server interesting and fun to play, keeping it feeling fresh and new with every modification we bring.  It’s very important to support a change that multitude of people will love as part of the product, and providing a variety of game strategies, that don’t just boil down to using Snipers/ Headshots.  We strongly believe that the evolution of the server over its predecessors and competition is that it supports a wide range of play styles.  Currently, the superiority of headshots, donation abilities et cetera are being weakened or drained out for a fairer gameplay.<br />
<br />
<span style="font-size: medium;" class="mycode_size">- Discharged the Halloween event.<br />
- Major internal updates to the script.<br />
- Fixed a bug in regards to zone Peds which did not react when shot like before due to an earlier update code change.<br />
- Fixed a bug in Spellbinds (Nevada/ Andromada) feature which said the player killed themselves and gave them score for it (Suicide is a sin!)<br />
- Added /helmet to toggle visibility of the helmet.  Finally, @Harry and @Cherry can chill and not spam my DMs asking me for this feature!<br />
- Fixed anti SAMP Addon patch.  Oof, this should no longer give SAMP Addon users the benefit of using certain weapons while on fire.<br />
- Assaults now are slightly bumped and get 10% less dmg and 2 RPGs on spawn.  This should help new players, and also encourage old players to use this left alone class for its unique meta.<br />
- Anti C-Bug now jails player instead of kicking them.  The punishment has been weakened because it was too harsh.<br />
- Increased the donor vehicle commands cooldown for recently damaged.  This was too small of a time factor which was abused.<br />
- Slightly changed how tear gas grenades work.  This should not have any major effect and mimics the "real" phsyics of tear gas works in game.<br />
- Helmets are now permanent.  You don't have to rush to the armoury to buy new helmet every time you lose it, effectively making it useful and worth to spend your money on.<br />
- Spellbinds (Nevada/ Andromada) enter code has been made efficient.<br />
- Updated some internal routine code.</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.3.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> November 8th, 2020 @ 9:00 (BST/ GMT + 0)</span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
Real World at War is constantly evolving. Our goal with any changes is to keep the server interesting and fun to play, keeping it feeling fresh and new with every modification we bring.  It’s very important to support a change that multitude of people will love as part of the product, and providing a variety of game strategies, that don’t just boil down to using Snipers/ Headshots.  We strongly believe that the evolution of the server over its predecessors and competition is that it supports a wide range of play styles.  Currently, the superiority of headshots, donation abilities et cetera are being weakened or drained out for a fairer gameplay.<br />
<br />
<span style="font-size: medium;" class="mycode_size">- Discharged the Halloween event.<br />
- Major internal updates to the script.<br />
- Fixed a bug in regards to zone Peds which did not react when shot like before due to an earlier update code change.<br />
- Fixed a bug in Spellbinds (Nevada/ Andromada) feature which said the player killed themselves and gave them score for it (Suicide is a sin!)<br />
- Added /helmet to toggle visibility of the helmet.  Finally, @Harry and @Cherry can chill and not spam my DMs asking me for this feature!<br />
- Fixed anti SAMP Addon patch.  Oof, this should no longer give SAMP Addon users the benefit of using certain weapons while on fire.<br />
- Assaults now are slightly bumped and get 10% less dmg and 2 RPGs on spawn.  This should help new players, and also encourage old players to use this left alone class for its unique meta.<br />
- Anti C-Bug now jails player instead of kicking them.  The punishment has been weakened because it was too harsh.<br />
- Increased the donor vehicle commands cooldown for recently damaged.  This was too small of a time factor which was abused.<br />
- Slightly changed how tear gas grenades work.  This should not have any major effect and mimics the "real" phsyics of tear gas works in game.<br />
- Helmets are now permanent.  You don't have to rush to the armoury to buy new helmet every time you lose it, effectively making it useful and worth to spend your money on.<br />
- Spellbinds (Nevada/ Andromada) enter code has been made efficient.<br />
- Updated some internal routine code.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v11.2.0]]></title>
			<link>https://forum.lgsamp.com/thread-1152.html</link>
			<pubDate>Fri, 02 Oct 2020 15:43:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=36">Neo</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1152.html</guid>
			<description><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.2.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> October 2nd, 2020 @ 15:47 (BST/ GMT + 1)</span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Halloween Update:</span></span><br />
- New team skins.<br />
- A zombie class capable of possessing others (MMB near players), rank 1 is required.<br />
- Pumpkin containing gifts are dropped all around the map, search for them as you will find some gifts! (or not?)<br />
- Additional &#36;500 &amp; 1 score point for kill.<br />
- Additional &#36;1000 &amp; 1 score point for each capture.<br />
- Once possessed you must heal by any means to cure yourself or you'll die.<br />
- Some checkpoints are found all around the map, you can try entering one of these at your own risk.<br />
- Use /pumpkins or /currentdrops to check the current amount of lost pumpkins.  More information about the event are:  <a href="https://forum.lgsamp.com/thread-1153.html" target="_blank" rel="noopener" class="mycode_url">https://forum.lgsamp.com/thread-1153.html</a><br />
- You will receive gifts from peds and admins.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc:</span></span><br />
<span style="font-size: medium;" class="mycode_size">- Minor optimizations to the script.</span><br />
<span style="font-size: medium;" class="mycode_size">- Added packetloss textdraw that updates every few seconds.</span><br />
<span style="font-size: medium;" class="mycode_size">- Enabled Halloween Update.</span><br />
<span style="font-size: medium;" class="mycode_size">- Zombies can no longer use snipers.</span><br />
<span style="font-size: medium;" class="mycode_size">- Added weather system.</span><br />
<span style="font-size: medium;" class="mycode_size">- Fixed some players spawn related code.</span><br />
<span style="font-size: medium;" class="mycode_size">- New vehicle colors.</span><br />
<span style="font-size: medium;" class="mycode_size">- New mechanism to combat lagging chainsaw users.</span><br />
<span style="font-size: medium;" class="mycode_size">- Updated some map streaming algorithm.</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #b9bbbe;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Consolas,;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.2.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> October 2nd, 2020 @ 15:47 (BST/ GMT + 1)</span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Halloween Update:</span></span><br />
- New team skins.<br />
- A zombie class capable of possessing others (MMB near players), rank 1 is required.<br />
- Pumpkin containing gifts are dropped all around the map, search for them as you will find some gifts! (or not?)<br />
- Additional &#36;500 &amp; 1 score point for kill.<br />
- Additional &#36;1000 &amp; 1 score point for each capture.<br />
- Once possessed you must heal by any means to cure yourself or you'll die.<br />
- Some checkpoints are found all around the map, you can try entering one of these at your own risk.<br />
- Use /pumpkins or /currentdrops to check the current amount of lost pumpkins.  More information about the event are:  <a href="https://forum.lgsamp.com/thread-1153.html" target="_blank" rel="noopener" class="mycode_url">https://forum.lgsamp.com/thread-1153.html</a><br />
- You will receive gifts from peds and admins.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc:</span></span><br />
<span style="font-size: medium;" class="mycode_size">- Minor optimizations to the script.</span><br />
<span style="font-size: medium;" class="mycode_size">- Added packetloss textdraw that updates every few seconds.</span><br />
<span style="font-size: medium;" class="mycode_size">- Enabled Halloween Update.</span><br />
<span style="font-size: medium;" class="mycode_size">- Zombies can no longer use snipers.</span><br />
<span style="font-size: medium;" class="mycode_size">- Added weather system.</span><br />
<span style="font-size: medium;" class="mycode_size">- Fixed some players spawn related code.</span><br />
<span style="font-size: medium;" class="mycode_size">- New vehicle colors.</span><br />
<span style="font-size: medium;" class="mycode_size">- New mechanism to combat lagging chainsaw users.</span><br />
<span style="font-size: medium;" class="mycode_size">- Updated some map streaming algorithm.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v11.0.0]]></title>
			<link>https://forum.lgsamp.com/thread-1072.html</link>
			<pubDate>Tue, 28 Jul 2020 23:00:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-1072.html</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.0.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> July 29th, 2020 @ 12:00 PM (BST/ GMT + 1)</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Capture Zones:</span></span><br />
- Capture zone labels now update as the capture rate progresses.<br />
- Added Capturing Spree system with saving in Top.<br />
- Updated /top with completely new code and functionality.<br />
- Added a new textdraw that shows up when a zone is captured (Thanks to Proxus/ Polyheximal on GitHub)<br />
- Fixed the bug regarding Arms Dealer.<br />
- Fixed the haystack and needle parameters in /zones (team name).<br />
- Changed RWW Heights name to LG Heights just like the old days.<br />
- Added new maps for Country Dam (Exterior and Interior).<br />
- There's a new lift to call somewhere at Country Dam (find it out yourselves!)<br />
- The Swap teleport location has been moved!<br />
- Modified Naval Base's specialty of Swap teleporter to Country Dam.<br />
- Naval Base has a completely new feature:  Precision Strikes.<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/lHw9t4mRQCY" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Precision Strikes:</span></span><br />
- Added completely new air strike system inspired from real Call of Duty games.<br />
- The cost of this new feature is &#36;30,000 since it's a lot more powerful than ordinary airstrike.<br />
- You can utilize this by using /prestrike and then marking the area on your map by setting a target.<br />
- Doing this will launch an air striked at the marked position and an Andromada will fly by dropping the bombs.<br />
- However, this can not be ordered on team bases because these bases are protected with anti missile cannons.<br />
- The marked area will have a flashing circle and you must leave the circle area to protect yourself.<br />
- The bomb will drop killing the players in the area and giving you the rewards for each kill recorded.<br />
- Added  /pshelp  for information about it in game.<br />
- The amount of strikes called in will be saved and also is featured in top rank.<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/KPce2JUm5Kg" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Mappings:</span></span><br />
- Mappings have got a huge revamp and most of them have been remade from scratch!<br />
- All team bases have been remade (Thanks to matty, Ryz, and others who helped!)<br />
- Laboratory has been updated to a newer style.<br />
- Desert Airport has advanced into a more military styled zone.<br />
- Area 51 has been updated with lesser vehicles and reorganized objects for lesser lag.<br />
- Removed Town of Heroes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Nuke:</span></span><br />
- The nuke object now launches from the Nuke chamber.<br />
- People in the chamber during launch will be roasted alive due to the heat.<br />
- Nuke alarm now rings on the base for longer now.<br />
- Nuke alarm now also rings on the Area 51 itself.<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/oJ5Ks3Lg7fo" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Daily Challenges:</span></span><br />
- Decreased the difficulty of all challenges by a small margin.<br />
- Introduced a new daily challenge:  Driveby kills.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans:</span></span><br />
- Updated /clans.<br />
- Updated clan information dialog to show more information such as Clan K/D ratio and points.<br />
- Added an option to see your clan wars in the /clan menu.<br />
- Toxics, Nukes, Airstrikes, Precision Strikes, Bonus Captures, Captures now provide clan rewards.<br />
- Made clan messages more explicit.<br />
- New clan color chat.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Happy Hour:</span></span><br />
- You can add/ remove the happy hour role by reacting to the Ped message in #spawn-point.<br />
- You can type /happyhour to see if the happy hour is enabled or not, along with minutes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Discord:</span></span><br />
- Rejoining the Discord will now set your in-game on the guild.  This was a developmental oversight.<br />
- !stats now shows the player's online and offline status in the embed's footer.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Bonus Zones:</span></span><br />
- No longer selected when players online are less than 5.<br />
- Updated the messages to show the captured team's color. (suggested by Major)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Classes</span></span><br />
- Jet Troopers now have a permanent anti headshot helmet. (Suggesed by Matty)<br />
- Jet Troopers can no longer have Snipers.<br />
- Class Restricted weapons are no longer given from Arms Deal and Prestige.<br />
- Assaults now get +1 score on assissting kills.<br />
- Demomen can no longer use their C4 and mine features until spawn protection is ended.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Weapons</span></span><br />
- Chainsaw has been nerfed 20% due to the extensive hitbox of lagging players.<br />
- Pump Shotgun has been nerfed to 4.0 dmg per bullet from 5.0 dmg.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc:</span></span><br />
- Fixed bugs regarding assists.<br />
- All kills now include in session and spree kills, and not just weapon kills.<br />
- Vehicles have got two new colors variants, three in total.<br />
- You can no longer send duel invites while in DM arena.<br />
- Fixed a bug regarding quit to avoid death in DMs.<br />
- Fixed a bug regards to Death Sprees in DM arenas.<br />
- Fixed some typos.</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v11.0.0</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> July 29th, 2020 @ 12:00 PM (BST/ GMT + 1)</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Capture Zones:</span></span><br />
- Capture zone labels now update as the capture rate progresses.<br />
- Added Capturing Spree system with saving in Top.<br />
- Updated /top with completely new code and functionality.<br />
- Added a new textdraw that shows up when a zone is captured (Thanks to Proxus/ Polyheximal on GitHub)<br />
- Fixed the bug regarding Arms Dealer.<br />
- Fixed the haystack and needle parameters in /zones (team name).<br />
- Changed RWW Heights name to LG Heights just like the old days.<br />
- Added new maps for Country Dam (Exterior and Interior).<br />
- There's a new lift to call somewhere at Country Dam (find it out yourselves!)<br />
- The Swap teleport location has been moved!<br />
- Modified Naval Base's specialty of Swap teleporter to Country Dam.<br />
- Naval Base has a completely new feature:  Precision Strikes.<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/lHw9t4mRQCY" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Precision Strikes:</span></span><br />
- Added completely new air strike system inspired from real Call of Duty games.<br />
- The cost of this new feature is &#36;30,000 since it's a lot more powerful than ordinary airstrike.<br />
- You can utilize this by using /prestrike and then marking the area on your map by setting a target.<br />
- Doing this will launch an air striked at the marked position and an Andromada will fly by dropping the bombs.<br />
- However, this can not be ordered on team bases because these bases are protected with anti missile cannons.<br />
- The marked area will have a flashing circle and you must leave the circle area to protect yourself.<br />
- The bomb will drop killing the players in the area and giving you the rewards for each kill recorded.<br />
- Added  /pshelp  for information about it in game.<br />
- The amount of strikes called in will be saved and also is featured in top rank.<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/KPce2JUm5Kg" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Mappings:</span></span><br />
- Mappings have got a huge revamp and most of them have been remade from scratch!<br />
- All team bases have been remade (Thanks to matty, Ryz, and others who helped!)<br />
- Laboratory has been updated to a newer style.<br />
- Desert Airport has advanced into a more military styled zone.<br />
- Area 51 has been updated with lesser vehicles and reorganized objects for lesser lag.<br />
- Removed Town of Heroes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Nuke:</span></span><br />
- The nuke object now launches from the Nuke chamber.<br />
- People in the chamber during launch will be roasted alive due to the heat.<br />
- Nuke alarm now rings on the base for longer now.<br />
- Nuke alarm now also rings on the Area 51 itself.<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/oJ5Ks3Lg7fo" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Daily Challenges:</span></span><br />
- Decreased the difficulty of all challenges by a small margin.<br />
- Introduced a new daily challenge:  Driveby kills.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans:</span></span><br />
- Updated /clans.<br />
- Updated clan information dialog to show more information such as Clan K/D ratio and points.<br />
- Added an option to see your clan wars in the /clan menu.<br />
- Toxics, Nukes, Airstrikes, Precision Strikes, Bonus Captures, Captures now provide clan rewards.<br />
- Made clan messages more explicit.<br />
- New clan color chat.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Happy Hour:</span></span><br />
- You can add/ remove the happy hour role by reacting to the Ped message in #spawn-point.<br />
- You can type /happyhour to see if the happy hour is enabled or not, along with minutes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Discord:</span></span><br />
- Rejoining the Discord will now set your in-game on the guild.  This was a developmental oversight.<br />
- !stats now shows the player's online and offline status in the embed's footer.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Bonus Zones:</span></span><br />
- No longer selected when players online are less than 5.<br />
- Updated the messages to show the captured team's color. (suggested by Major)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Classes</span></span><br />
- Jet Troopers now have a permanent anti headshot helmet. (Suggesed by Matty)<br />
- Jet Troopers can no longer have Snipers.<br />
- Class Restricted weapons are no longer given from Arms Deal and Prestige.<br />
- Assaults now get +1 score on assissting kills.<br />
- Demomen can no longer use their C4 and mine features until spawn protection is ended.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Weapons</span></span><br />
- Chainsaw has been nerfed 20% due to the extensive hitbox of lagging players.<br />
- Pump Shotgun has been nerfed to 4.0 dmg per bullet from 5.0 dmg.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc:</span></span><br />
- Fixed bugs regarding assists.<br />
- All kills now include in session and spree kills, and not just weapon kills.<br />
- Vehicles have got two new colors variants, three in total.<br />
- You can no longer send duel invites while in DM arena.<br />
- Fixed a bug regarding quit to avoid death in DMs.<br />
- Fixed a bug regards to Death Sprees in DM arenas.<br />
- Fixed some typos.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v10.8.2]]></title>
			<link>https://forum.lgsamp.com/thread-985.html</link>
			<pubDate>Mon, 06 Jul 2020 20:22:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-985.html</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v10.8.2</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> July 6th, 2020 @ 9:36 PM (BST/ GMT + 1)</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Languages:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added multi language support in the code base.<br />
- In the meanwhile, contributors are going to be busy with helping translate important bits of the server into different languages.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added disconnection messages for clan members.  (Suggested by Blackberry)<br />
- Minor improvements to the code.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Classes:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Scouts can capture zones slightly faster now.  This is to give Scout players a reason to play the class even more!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Battle Royale:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Decreased minimum players required to 5.<br />
- The weather is now normal and only windy when in the fallout. Assuming this is the reason why people don't play it.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Events:</span></span><br />
<span style="font-size: small;" class="mycode_size">- More improvements to the event system. (Thanks to every admin! esp. Denchokan, Proxus, Assassin and Neo)</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Happy Hour:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Players who have been playing on the server for more than 30+ minutes by the time happy hour ends get +10 score points. (Suggested by Master)</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Playerbase Restrictions:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Heavy Vehicles (Sea Sparrow and Rhino) now unlock at 10+ players (locks when &lt; 10).<br />
- Heavy Air Vehicles (Hunter and Hydra) now unlock at 20+ players instead of 31+ (locks when &lt; 20).</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Discord:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Ped was tortured to not send his unfunny messages on Discord.<br />
- Updated some commands to now use embeds.<br />
- Added color coding to the !stats embed depending on the user's online status.</span><br />
<br />
<img src="https://cdn.discordapp.com/attachments/719472344740921445/729084594158305380/unknown.png" alt="[Image: unknown.png]" class="mycode_img" /><br />
<span style="font-size: small;" class="mycode_size">((The red means offline, the green means online!))</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Capture Zones</span></span><br />
<span style="font-size: small;" class="mycode_size">- Fixed a bug regarding capture zones. (Thanks to Assassin for pointing it out!)<br />
- Improved the /locate internally and added a new feature that now allows team mates to locate without the stresser's effect.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Vehicles:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Damages to players in tank are now completely void.  This means you need to either jack the person or destroy their tank.<br />
- Drive-by now allows switching to Pistols and have a small delay to avoid switch spam.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc</span></span><br />
<span style="font-size: small;" class="mycode_size">- Reworked some code regarding damage system.<br />
- Added /adshelp message (Thanks to Laiser)<br />
- Typo fixes.<br />
- Snipers miss range was decreased from 15m to 10m.<br />
- Radar dishes mapped in the server now move to give more life to the atmosphere of the game.<br />
- ... And lots of subtle changes.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v10.8.2</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> July 6th, 2020 @ 9:36 PM (BST/ GMT + 1)</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Languages:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added multi language support in the code base.<br />
- In the meanwhile, contributors are going to be busy with helping translate important bits of the server into different languages.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added disconnection messages for clan members.  (Suggested by Blackberry)<br />
- Minor improvements to the code.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Classes:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Scouts can capture zones slightly faster now.  This is to give Scout players a reason to play the class even more!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Battle Royale:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Decreased minimum players required to 5.<br />
- The weather is now normal and only windy when in the fallout. Assuming this is the reason why people don't play it.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Events:</span></span><br />
<span style="font-size: small;" class="mycode_size">- More improvements to the event system. (Thanks to every admin! esp. Denchokan, Proxus, Assassin and Neo)</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Happy Hour:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Players who have been playing on the server for more than 30+ minutes by the time happy hour ends get +10 score points. (Suggested by Master)</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Playerbase Restrictions:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Heavy Vehicles (Sea Sparrow and Rhino) now unlock at 10+ players (locks when &lt; 10).<br />
- Heavy Air Vehicles (Hunter and Hydra) now unlock at 20+ players instead of 31+ (locks when &lt; 20).</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Discord:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Ped was tortured to not send his unfunny messages on Discord.<br />
- Updated some commands to now use embeds.<br />
- Added color coding to the !stats embed depending on the user's online status.</span><br />
<br />
<img src="https://cdn.discordapp.com/attachments/719472344740921445/729084594158305380/unknown.png" alt="[Image: unknown.png]" class="mycode_img" /><br />
<span style="font-size: small;" class="mycode_size">((The red means offline, the green means online!))</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Capture Zones</span></span><br />
<span style="font-size: small;" class="mycode_size">- Fixed a bug regarding capture zones. (Thanks to Assassin for pointing it out!)<br />
- Improved the /locate internally and added a new feature that now allows team mates to locate without the stresser's effect.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Vehicles:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Damages to players in tank are now completely void.  This means you need to either jack the person or destroy their tank.<br />
- Drive-by now allows switching to Pistols and have a small delay to avoid switch spam.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc</span></span><br />
<span style="font-size: small;" class="mycode_size">- Reworked some code regarding damage system.<br />
- Added /adshelp message (Thanks to Laiser)<br />
- Typo fixes.<br />
- Snipers miss range was decreased from 15m to 10m.<br />
- Radar dishes mapped in the server now move to give more life to the atmosphere of the game.<br />
- ... And lots of subtle changes.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[v10.8.1]]></title>
			<link>https://forum.lgsamp.com/thread-925.html</link>
			<pubDate>Tue, 16 Jun 2020 08:13:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-925.html</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v10.8.1</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> June 16th, 2020 @ 9:20 AM (BST/ GMT + 1)</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Discord Integration:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Updated the Discord integration code completely.<br />
- Improved the verification process.  Now players can verify while their account is online!<br />
- Readded !resetpass (password).<br />
- Happy hour changes!<br />
- Added Discord live chat (BETA)! At the moment for admins, tag holders and donators only! Only known bug is emojis are unsupported.<br />
- Updated !stats - It now has K/D ratio that shows upto 2 decimal point values.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Arenas:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Re-wrote the whole code for arenas! Please report bugs if any!<br />
- Arenas no longer give you score/ cash/ any stats related stuff! (Suggested by Death Storm and matty)<br />
- This means no kills, deaths and headshots are counted in stats!<br />
- Headshot still works in Sniper DM.<br />
- All kills reward full health.<br />
- Achievements related to Arenas should still work fine as before!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">COVID-19:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Readded COVID-19 stuff from the previous script.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Happy Hour:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added Happy Hour role that members can attain on Discord.<br />
- Having the Happy Hour role will alert you when it starts.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Classes:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Snipers are now a restricted weapon for Assaults because they have the permanent headshot helmet.  This means that they don't get this weapon unless they pick it up from somewhere.<br />
- Clan prestige is also affected by restrictive weapon for class to balance the gameplay.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added 'Last Online' to /clan -&gt; Clan Members option.<br />
- Improved the members list to only display pagination arrows when there's another page.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added a light black background when a dialog menu is open.<br />
- MP5 damage has been reduced to 10.0 from 11.0 to balance.<br />
- Fixed more typos and message cut offs.<br />
- Lag strike now also works in regards to high packetloss.<br />
- Updated the internal Achievements API.<br />
- Added a new piece of map to the server!</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">v10.8.1</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> June 16th, 2020 @ 9:20 AM (BST/ GMT + 1)</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Discord Integration:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Updated the Discord integration code completely.<br />
- Improved the verification process.  Now players can verify while their account is online!<br />
- Readded !resetpass (password).<br />
- Happy hour changes!<br />
- Added Discord live chat (BETA)! At the moment for admins, tag holders and donators only! Only known bug is emojis are unsupported.<br />
- Updated !stats - It now has K/D ratio that shows upto 2 decimal point values.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Arenas:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Re-wrote the whole code for arenas! Please report bugs if any!<br />
- Arenas no longer give you score/ cash/ any stats related stuff! (Suggested by Death Storm and matty)<br />
- This means no kills, deaths and headshots are counted in stats!<br />
- Headshot still works in Sniper DM.<br />
- All kills reward full health.<br />
- Achievements related to Arenas should still work fine as before!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">COVID-19:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Readded COVID-19 stuff from the previous script.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Happy Hour:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added Happy Hour role that members can attain on Discord.<br />
- Having the Happy Hour role will alert you when it starts.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Classes:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Snipers are now a restricted weapon for Assaults because they have the permanent headshot helmet.  This means that they don't get this weapon unless they pick it up from somewhere.<br />
- Clan prestige is also affected by restrictive weapon for class to balance the gameplay.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans:</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added 'Last Online' to /clan -&gt; Clan Members option.<br />
- Improved the members list to only display pagination arrows when there's another page.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc</span></span><br />
<span style="font-size: small;" class="mycode_size">- Added a light black background when a dialog menu is open.<br />
- MP5 damage has been reduced to 10.0 from 11.0 to balance.<br />
- Fixed more typos and message cut offs.<br />
- Lag strike now also works in regards to high packetloss.<br />
- Updated the internal Achievements API.<br />
- Added a new piece of map to the server!</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v10.7]]></title>
			<link>https://forum.lgsamp.com/thread-799.html</link>
			<pubDate>Mon, 11 May 2020 22:01:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-799.html</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">Changelog - v10.7</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> May 12th, 2020 @ 6:53 AM (BST/ GMT + 1)</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans</span></span><br />
<span style="font-size: small;" class="mycode_size">- Season 1 is here!<br />
- All clan points are now reset and start at 0 pts.<br />
- Clan prestige pricing has dropped for a couple of weapons by a huge margin:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Tec-9</span><br />
before: &#36;10,000,000<br />
now:    &#36;8,000,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sniper</span><br />
before: &#36;15,000,000<br />
now:    &#36;10,000,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sawed-off</span><br />
before: &#36;15,000,000<br />
now:    &#36;12,000,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Uzi</span><br />
before: &#36;10,000,000<br />
now:    &#36;8,000,000<br />
</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Gun game</span></span><br />
<span style="font-size: small;" class="mycode_size">- Patched a couple of bugs.<br />
- Players don't lose their weapons and are left with chainsaw if they do too many melee kills.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Headshot</span></span><br />
<span style="font-size: small;" class="mycode_size">- This change does NOT impact DMs, gun games, events and duels.<br />
- This change is to observe how sniper play can be tweaked to provide a slightly more challenging gameplay.<br />
- All headshots under range of 5m are not counted.<br />
- Headshots under the range of 20m have a 50/50 chance of being missed.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc.</span></span><br />
<span style="font-size: small;" class="mycode_size">- Patched a couple of issues with admin system.<br />
- Added /gps on per request to locate capture zones.<br />
- Cleaned up couple of discord commands messages which were broken.<br />
- Fixed a bug with backpack system.<br />
- Ground supplies now give even lower ammo for class- restricted weapons.<br />
- Increased the height of the Maverick in USA base and moved one of the Rustlers to a new position in Arab base.<br />
- Added /dwp for /dropweapon.<br />
- All medic heals now heal armour too.<br />
- Minor anti cheat improvement that should not kick players with desynched weapons.<br />
- Snipers now get a Combat Shotgun inplace of a MP5.</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">Changelog - v10.7</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> May 12th, 2020 @ 6:53 AM (BST/ GMT + 1)</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Clans</span></span><br />
<span style="font-size: small;" class="mycode_size">- Season 1 is here!<br />
- All clan points are now reset and start at 0 pts.<br />
- Clan prestige pricing has dropped for a couple of weapons by a huge margin:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Tec-9</span><br />
before: &#36;10,000,000<br />
now:    &#36;8,000,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sniper</span><br />
before: &#36;15,000,000<br />
now:    &#36;10,000,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sawed-off</span><br />
before: &#36;15,000,000<br />
now:    &#36;12,000,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Uzi</span><br />
before: &#36;10,000,000<br />
now:    &#36;8,000,000<br />
</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Gun game</span></span><br />
<span style="font-size: small;" class="mycode_size">- Patched a couple of bugs.<br />
- Players don't lose their weapons and are left with chainsaw if they do too many melee kills.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Headshot</span></span><br />
<span style="font-size: small;" class="mycode_size">- This change does NOT impact DMs, gun games, events and duels.<br />
- This change is to observe how sniper play can be tweaked to provide a slightly more challenging gameplay.<br />
- All headshots under range of 5m are not counted.<br />
- Headshots under the range of 20m have a 50/50 chance of being missed.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Misc.</span></span><br />
<span style="font-size: small;" class="mycode_size">- Patched a couple of issues with admin system.<br />
- Added /gps on per request to locate capture zones.<br />
- Cleaned up couple of discord commands messages which were broken.<br />
- Fixed a bug with backpack system.<br />
- Ground supplies now give even lower ammo for class- restricted weapons.<br />
- Increased the height of the Maverick in USA base and moved one of the Rustlers to a new position in Arab base.<br />
- Added /dwp for /dropweapon.<br />
- All medic heals now heal armour too.<br />
- Minor anti cheat improvement that should not kick players with desynched weapons.<br />
- Snipers now get a Combat Shotgun inplace of a MP5.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v10.6]]></title>
			<link>https://forum.lgsamp.com/thread-765.html</link>
			<pubDate>Mon, 27 Apr 2020 05:33:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-765.html</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">Changelog - v10.6</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> April 12th, 2020 (BST/ GMT + 1)</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: small;" class="mycode_size">- Added !clist.<br />
- Fixed issue with players being able to dmg team vehicles with special weapons such as Rhino etc.<br />
- Huge Discord integration overhaul including rewrite of verification system.<br />
- Verification system now uses token (or, code in laymen terms) instead of password which is a 4-digit random string.</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">Changelog - v10.6</span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Implemented on:</span> April 12th, 2020 (BST/ GMT + 1)</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: small;" class="mycode_size">- Added !clist.<br />
- Fixed issue with players being able to dmg team vehicles with special weapons such as Rhino etc.<br />
- Huge Discord integration overhaul including rewrite of verification system.<br />
- Verification system now uses token (or, code in laymen terms) instead of password which is a 4-digit random string.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Changelog - v8.7.x]]></title>
			<link>https://forum.lgsamp.com/thread-205.html</link>
			<pubDate>Mon, 02 Dec 2019 16:20:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.lgsamp.com/member.php?action=profile&uid=5">Logic_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.lgsamp.com/thread-205.html</guid>
			<description><![CDATA[Changelog - v8.7.7<br />
<span style="font-weight: bold;" class="mycode_b">Implemented on:</span> December 2nd, 2019 @ 4:20 PM (BST/ GMT)<br />
<br />
<ol type="1" class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Shop System</span></span><br />
- Rewrote the shop system from scratch.<br />
- Added a couple of new shops around the map including most demanded areas such as Quarry, Army Restaurant, Goden Gate and San Fierro Police Dept.<br />
- This shop system change will help us build better features with it.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Discord Integration<br />
- </span>Updated the !verify command since people had trouble understanding the use of it despite the clear instructions on the Discord.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sniper Mission</span><br />
The sniper mission object has another change applied to it, and it should not disappear anymore.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Capture Zone</span><br />
<span style="font-weight: bold;" class="mycode_b">- </span>The text labels at the checkpoints will now be colored differently depending on the team that controls the point.<br />
- Fix the misplace Quarry CP to a new point.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Anti Cheat</span><br />
- Minor improvements in cheat detections.<br />
</li>
</ol>
]]></description>
			<content:encoded><![CDATA[Changelog - v8.7.7<br />
<span style="font-weight: bold;" class="mycode_b">Implemented on:</span> December 2nd, 2019 @ 4:20 PM (BST/ GMT)<br />
<br />
<ol type="1" class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Shop System</span></span><br />
- Rewrote the shop system from scratch.<br />
- Added a couple of new shops around the map including most demanded areas such as Quarry, Army Restaurant, Goden Gate and San Fierro Police Dept.<br />
- This shop system change will help us build better features with it.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Discord Integration<br />
- </span>Updated the !verify command since people had trouble understanding the use of it despite the clear instructions on the Discord.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sniper Mission</span><br />
The sniper mission object has another change applied to it, and it should not disappear anymore.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Capture Zone</span><br />
<span style="font-weight: bold;" class="mycode_b">- </span>The text labels at the checkpoints will now be colored differently depending on the team that controls the point.<br />
- Fix the misplace Quarry CP to a new point.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Anti Cheat</span><br />
- Minor improvements in cheat detections.<br />
</li>
</ol>
]]></content:encoded>
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