Server Changelog - v11.0.0 - Printable Version +- Real World at War (https://forum.lgsamp.com) +-- Forum: Real World at War (https://forum.lgsamp.com/forum-3.html) +--- Forum: Server Information (https://forum.lgsamp.com/forum-4.html) +---- Forum: Server Changelog (https://forum.lgsamp.com/forum-5.html) +---- Thread: Server Changelog - v11.0.0 (/thread-1072.html) Pages:
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Server Changelog - v11.0.0 - Logic_ - 07-28-2020 v11.0.0 Implemented on: July 29th, 2020 @ 12:00 PM (BST/ GMT + 1) Capture Zones: - Capture zone labels now update as the capture rate progresses. - Added Capturing Spree system with saving in Top. - Updated /top with completely new code and functionality. - Added a new textdraw that shows up when a zone is captured (Thanks to Proxus/ Polyheximal on GitHub) - Fixed the bug regarding Arms Dealer. - Fixed the haystack and needle parameters in /zones (team name). - Changed RWW Heights name to LG Heights just like the old days. - Added new maps for Country Dam (Exterior and Interior). - There's a new lift to call somewhere at Country Dam (find it out yourselves!) - The Swap teleport location has been moved! - Modified Naval Base's specialty of Swap teleporter to Country Dam. - Naval Base has a completely new feature: Precision Strikes. Precision Strikes: - Added completely new air strike system inspired from real Call of Duty games. - The cost of this new feature is $30,000 since it's a lot more powerful than ordinary airstrike. - You can utilize this by using /prestrike and then marking the area on your map by setting a target. - Doing this will launch an air striked at the marked position and an Andromada will fly by dropping the bombs. - However, this can not be ordered on team bases because these bases are protected with anti missile cannons. - The marked area will have a flashing circle and you must leave the circle area to protect yourself. - The bomb will drop killing the players in the area and giving you the rewards for each kill recorded. - Added /pshelp for information about it in game. - The amount of strikes called in will be saved and also is featured in top rank. Mappings: - Mappings have got a huge revamp and most of them have been remade from scratch! - All team bases have been remade (Thanks to matty, Ryz, and others who helped!) - Laboratory has been updated to a newer style. - Desert Airport has advanced into a more military styled zone. - Area 51 has been updated with lesser vehicles and reorganized objects for lesser lag. - Removed Town of Heroes. Nuke: - The nuke object now launches from the Nuke chamber. - People in the chamber during launch will be roasted alive due to the heat. - Nuke alarm now rings on the base for longer now. - Nuke alarm now also rings on the Area 51 itself. Daily Challenges: - Decreased the difficulty of all challenges by a small margin. - Introduced a new daily challenge: Driveby kills. Clans: - Updated /clans. - Updated clan information dialog to show more information such as Clan K/D ratio and points. - Added an option to see your clan wars in the /clan menu. - Toxics, Nukes, Airstrikes, Precision Strikes, Bonus Captures, Captures now provide clan rewards. - Made clan messages more explicit. - New clan color chat. Happy Hour: - You can add/ remove the happy hour role by reacting to the Ped message in #spawn-point. - You can type /happyhour to see if the happy hour is enabled or not, along with minutes. Discord: - Rejoining the Discord will now set your in-game on the guild. This was a developmental oversight. - !stats now shows the player's online and offline status in the embed's footer. Bonus Zones: - No longer selected when players online are less than 5. - Updated the messages to show the captured team's color. (suggested by Major) Classes - Jet Troopers now have a permanent anti headshot helmet. (Suggesed by Matty) - Jet Troopers can no longer have Snipers. - Class Restricted weapons are no longer given from Arms Deal and Prestige. - Assaults now get +1 score on assissting kills. - Demomen can no longer use their C4 and mine features until spawn protection is ended. Weapons - Chainsaw has been nerfed 20% due to the extensive hitbox of lagging players. - Pump Shotgun has been nerfed to 4.0 dmg per bullet from 5.0 dmg. Misc: - Fixed bugs regarding assists. - All kills now include in session and spree kills, and not just weapon kills. - Vehicles have got two new colors variants, three in total. - You can no longer send duel invites while in DM arena. - Fixed a bug regarding quit to avoid death in DMs. - Fixed a bug regards to Death Sprees in DM arenas. - Fixed some typos. RE: Server Changelog - v11.0.0 - Logic_ - 07-28-2020 This update adds new content and is re-released with content from a previous update with new functionality and revamp! RE: Server Changelog - v11.0.0 - Eastly - 07-28-2020 Great updates. RE: Server Changelog - v11.0.0 - Proxus - 07-28-2020 Awesome update. Also, good job to matty on all the new bases: it definitely looks a lot better and to everyone that worked on Eurasia base, it was fun helping! RE: Server Changelog - v11.0.0 - Lucifer - 07-28-2020 Great job! Keep it up. RE: Server Changelog - v11.0.0 - Major - 07-28-2020 Very great huge update, cheers to @matty and @Logic making this possible. As @Proxus said it was fun helping RE: Server Changelog - v11.0.0 - Denchokan - 07-29-2020 Great job with the update and i really appreciate everyone who help us with our projects. RE: Server Changelog - v11.0.0 - Deeping - 07-29-2020 Cool. But i was hoping to see a switch to R4 RE: Server Changelog - v11.0.0 - Rooney - 07-29-2020 Great job everyone, really cool updates RE: Server Changelog - v11.0.0 - Master - 07-29-2020 Awesome updates, Good job! |