03-27-2021, 05:30 PM
v11.7.0
Implemented on: March 27th, 2021 @ 06:23 (BST/ GMT + 1)
- Various improvements to the Damage Synchronization, including better hit-recognition (similar to increased tickrate in games such as CSGO etc), Chainsaw improvements (it has been reverted to the old damage and a new fix which hopes to fix the distance issue for laggers).
- Removed the Rustler which spawned at Desert Airport's Supply Mission Dodo.
- Renamed 'Colt 1911 Silenced' to 'Silenced Colt 1911' for UX reasons as it's the only silenced weapon in game.
See you in the Warzone!
Implemented on: March 27th, 2021 @ 06:23 (BST/ GMT + 1)
- Various improvements to the Damage Synchronization, including better hit-recognition (similar to increased tickrate in games such as CSGO etc), Chainsaw improvements (it has been reverted to the old damage and a new fix which hopes to fix the distance issue for laggers).
- Removed the Rustler which spawned at Desert Airport's Supply Mission Dodo.
- Renamed 'Colt 1911 Silenced' to 'Silenced Colt 1911' for UX reasons as it's the only silenced weapon in game.
See you in the Warzone!


![[Image: bdUsAWL.png]](https://i.imgur.com/bdUsAWL.png)
![[Image: image.png]](https://cdn.discordapp.com/attachments/612285853343154176/828048288607240212/image.png)
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/612285853343154176/829785897208643664/unknown.png)