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Find the Object event
Forum: News and Announcements
Last Post: Kill_You[ZX]
11-02-2024, 10:27 PM
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July Events
Forum: News and Announcements
Last Post: Kill_You[ZX]
10-26-2024, 03:37 AM
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Clan Seasons (Current: II...
Forum: Server Information
Last Post: Logic_
07-12-2021, 04:25 PM
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Server Changelog - v11.8....
Forum: Server Changelog
Last Post: Logic_
06-11-2021, 03:16 PM
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Find the object event
Forum: News and Announcements
Last Post: laiser
06-09-2021, 12:47 PM
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/SDM Moments
Forum: Media Section
Last Post: ToXic
06-02-2021, 01:42 PM
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ADM frag
Forum: Media Section
Last Post: ToXic
06-02-2021, 01:41 PM
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Recorded Videos from the ...
Forum: Media Section
Last Post: [MS]Redfeet.69
05-07-2021, 06:30 AM
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Easter 2021 Winners!
Forum: News and Announcements
Last Post: Logic_
04-30-2021, 08:58 AM
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» Views: 1,002
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Rule: Mercenary Teaming
Forum: News and Announcements
Last Post: Logic_
04-19-2021, 05:18 PM
» Replies: 0
» Views: 1,096
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Server Changelog - v11.7 |
Posted by: Logic_ - 03-27-2021, 05:30 PM - Forum: Server Changelog
- Replies (7)
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v11.7.0
Implemented on: March 27th, 2021 @ 06:23 (BST/ GMT + 1)
- Various improvements to the Damage Synchronization, including better hit-recognition (similar to increased tickrate in games such as CSGO etc), Chainsaw improvements (it has been reverted to the old damage and a new fix which hopes to fix the distance issue for laggers).
- Removed the Rustler which spawned at Desert Airport's Supply Mission Dodo.
- Renamed 'Colt 1911 Silenced' to 'Silenced Colt 1911' for UX reasons as it's the only silenced weapon in game.
See you in the Warzone!
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Server Changelog - v11.5.0 |
Posted by: Logic_ - 12-12-2020, 05:22 PM - Forum: Server Changelog
- Replies (12)
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v11.5.0
Implemented on: December 12, 2020 @ 20:47 (BST/ GMT + 0)
Happy Holidays Veterans!
We couldn't be more excited by the release of Holidays event. The event itself will feature an exciting playzone, tons of rewards for playing, a new soft and fluffy Santa hat and more. Check out this [post] for more details. Alongside that, we've made plenty of buffs, tweaks and fixes too to the server. Read on and brace yourself with all the information you need to give yourself an edge when you spawn into the battlefield.
See you in the warzone!
Airdrops:
- Added a brand new way of shopping: Airdrops!
- Don't think of going back to your team base for shopping anymore! Call it anywhere on the map (except your team base or enemy base)
- Order upto 3 unique items (weapons included) and see it come down to your position within a few seconds.
- All items are 1.3x times more expensive to cover the cost of Cargobob that delivers it (1.1x for Donators as Logic_ has paid for it for supporting Limitless Gaming! Thank you donators!)
- Added a new achivement: Manna from Heaven - unlocked when you order an airdrop for the first time (fun fact: A reference to Abrahamic religions).
Teams and Bases:
- Team selection has been improved upon to be more faster and snap right to the team base instead of slowly interpolating.
- All Base shops are now moved inside Armouries! You can enter the armouries in your team shops which also act as Bunker and Info HQ.
- Armouries now also serve as Bunkers and provide a plenty of time to make your shopping decisions!
Capture Zones:
- Added new maps to match the atmosphere of the server, providing new opportunities to take cover and form new strategies.
- Renamed Cluckin'Bell Restaurant to Tierra Outpost.
- Added Tierra Windmill, which replaces Abandoned Gas Station now.
- Random spawn points in /sp to spawn in a different team captured zone. Try this out if you are feeling lucky and give yourself a test of madness.
Precision Strikes:
- The plane has received some engine upgrades and is slightly faster to reach your location and cause destruction sooner. So maybe now you can eat cake and have it too?
- Oh no, the radio jamming process now kills your ability to contact the pilot. Looks like they forgot to take care of this.
Weapons Meta:
- Changed weapon names to their real life counter parts:
— Knife is now called Combat Knife.
— Colt 45 is now called Colt 1911.
— Silenced Pistol is now called Colt 1911 Silenced (Hitman lovers can now finally embrace their hitman skills in actions).
— Deagle was renamed to Desert Eagle.
— The Shotgun was renamed to Pump Shotgun.
— Combat Shotgun is now known as SPAS-12.
— AK 47 is still called AK-47... just with a hyphen now.
— M4 is now M4 Commando.
— Sniper is now Remington Sniper.
- Weapon damages also have been tweaked to be more appropriate:
— Tec-9 now 5.5 from 7.0.
— MP5 damage is now 12.0 from 10.0.
— SPAS-12 damage is now 5.5 from 5.0.
— Pump Shotgun damage is now 5.0.
— Katana and Shovel damage is now increased by a huge margin, which makes it good for melee.
- Remington Snipers do not do headshot kills anymore!
Quality of Life:
- Rewrote the !stats command. It is now much performant and accepts mentioned user as input to show stats (do not abuse this please).
- Rewrote the helmet visibility code (/helmet) and now is also available in /settings.
- The whole player settings (/settings) system is updated internally.
- Random spawn points in /sp to spawn in a new team captured zone every time.
- Removed 2 more variants of light poles found around the map to reduce lag and nuisance.
- Discord system now has anti-mass mention system improved and no longer blocks messages.
- Viewing the clan information in the clans list (/clans) will now not show join option if you are already in that clan.
- Removed compulsory verification requirement for certain features.
- More cash mentions are now formatted properly for easier reading.
- Removed language system in favour of much better implementation later.
- More cash mentions are now formatted properly with a delimeter (,) for easier reading.
- Added tooltips to assist you with your gameplay in various parts of your game.
- More rule breaks now jail the player for 30 seconds instead of kicking instead. We determined that it was harmful and too harsh for such little non sense actions.
- Added Weapon Damages list in help menu (/help)
- The base shopping menu now has information about the item along with it's name.
- Rewrote the actor streaming system.
- Improved the map streaming algorithm to be less FPS chaotic for low-end machines.
- Tweaked Supply Drops pickups internally to be more responsive.
- Updated the commands menu (/cmds) by moving commands into their correct categories.
Miscellaneous:
- Added mods to some of the vehicles.
- Anti Command spam is now improved and will decrease your chances of receiving a punishment.
- Medics: Improved /healme to allow healing even when your armour is damaged and increased it's cooldown to 25 seconds.
Bug Fixes:
- Fixed an oversight in /gps code which had undefined behavior.
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Server Changelog - v11.3.0 |
Posted by: Logic_ - 11-08-2020, 08:27 AM - Forum: Server Changelog
- Replies (6)
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v11.3.0
Implemented on: November 8th, 2020 @ 9:00 (BST/ GMT + 0)
Real World at War is constantly evolving. Our goal with any changes is to keep the server interesting and fun to play, keeping it feeling fresh and new with every modification we bring. It’s very important to support a change that multitude of people will love as part of the product, and providing a variety of game strategies, that don’t just boil down to using Snipers/ Headshots. We strongly believe that the evolution of the server over its predecessors and competition is that it supports a wide range of play styles. Currently, the superiority of headshots, donation abilities et cetera are being weakened or drained out for a fairer gameplay.
- Discharged the Halloween event.
- Major internal updates to the script.
- Fixed a bug in regards to zone Peds which did not react when shot like before due to an earlier update code change.
- Fixed a bug in Spellbinds (Nevada/ Andromada) feature which said the player killed themselves and gave them score for it (Suicide is a sin!)
- Added /helmet to toggle visibility of the helmet. Finally, @Harry and @Cherry can chill and not spam my DMs asking me for this feature!
- Fixed anti SAMP Addon patch. Oof, this should no longer give SAMP Addon users the benefit of using certain weapons while on fire.
- Assaults now are slightly bumped and get 10% less dmg and 2 RPGs on spawn. This should help new players, and also encourage old players to use this left alone class for its unique meta.
- Anti C-Bug now jails player instead of kicking them. The punishment has been weakened because it was too harsh.
- Increased the donor vehicle commands cooldown for recently damaged. This was too small of a time factor which was abused.
- Slightly changed how tear gas grenades work. This should not have any major effect and mimics the "real" phsyics of tear gas works in game.
- Helmets are now permanent. You don't have to rush to the armoury to buy new helmet every time you lose it, effectively making it useful and worth to spend your money on.
- Spellbinds (Nevada/ Andromada) enter code has been made efficient.
- Updated some internal routine code.
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